E[D]M 2012
SYMPOSIUM

"GAMING THE HUMANITIES"


The 2012 E[D]M Symposium “Gaming the Humanities” asks in what way scholars can identify, define and analyze the products of contemporary media designs and practices. As readers, viewers, and gamers challenge authors for command over the [digital] text, scholars have to revisit and refine their understanding of concepts such as authorship, readership, textuality, and works of [digital] art.


SYMPOSIUM SCHEDULE:

09.15-9.30: Welcome address
09.30-10.15: Stephanie Boluk, Vassar College
10.15-10.30: Coffee Break
10.30-11.15: Patrick LeMieux, Duke University

11.30 – 13.00: Lunch (for members of the E[D]M Working Group)

13.15-14.45: Jason Mittell, Middlebury College
15.00-16.00: Open Reception (English Department Common Room)

16.00-17.45: E[D]M Post-Symposium Working Group Meeting


SYMPOSIUM VENUE:

• English Park Campus, Room 16-0042
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Google Map (Department of English, Thunbergsvägen 3L)
- English Park Campus Website


DOWNLOADS:


Symposium Poster (PDF)
Symposium Pamphlet (PDF)


ABOUT OUR SPEAKERS:

Stephanie Boluk is a media scholar and Post Doctoral Fellow in the Media Studies Program at Vassar College, Poughkeepsie, New York (US). Located at the intersection of cultural studies, media archeology, and the digital humanities, her teaching and research incorporate digital-born modes of criticism with traditional literary hermeneutic approaches. Her research investigates applications of seriality—as a narrative, aesthetic, political, economic and technical construct—in a diverse range of cultural texts spanning from historical plague writing to computer programming. She has worked as an editor at the interdisciplinary journal ImageTexT, and co-edited the anthology Generation Zombie; Essays on the Living Dead in Modern Culture (2011).

Patrick LeMieux is an artist and Ph.D. student at the Department of Art, Art History, and Visual Studies at Duke University, Durham, North Carolina (US). He received his MFA from the University of Florida in 2010. His artwork, scholarship, and teaching focus on the ethics of viewership, alternative histories of art, and critical game design. Inspired by puzzles, puns, riddles, and games employed by artists throughout the twentieth century, LeMieux builds “art games” featuring monochromatic mechanics, infinite inactivity, and simulated silence. He has exhibited artwork in the Tampa Museum of Art, Tallahassee Museum of Fine Arts, and the Samuel P. Harn Museum of Art. His publications are forthcoming in Digital Humanities Quarterly, Electronic Book Review, and the Leonardo Electronic Almanac.

Jason Mittell is Associate Professor of American Studies and Film & Media Culture and Chair of Film & Media Culture Department at Middlebury College, Vermont (US). He is the author of Genre and Television: From Cop Shows to Cartoons in American Culture (2004), and Television and American Culture (2009). Mittell is spending the 2011-12 academic year at the Lichtenberg-Kolleg at the University of Göttingen, where he is collaborating with the Research Unit on Popular Seriality. He is also working on his latest book project, Complex Television: The Poetics of Contemporary Television Narrative, which is currently under contract with New York University Press.


ABOUT THE E[D]M INITIATIVE

Exploring the [Digital] Medium
(E[D]M) is an interdisciplinary working group with the primary goal to create a forum for intellectual exploration of digital and interactive media as sites of expression and creation, and as new tools and paradigms for global communication and social interaction. Find out more about the E[D]M initiative by navigating to our "about" page.

All E[D]M working group meetings and the 2012 E[D]M Symposium are organized by Peter Waites and the American Studies Group at the Department of English, Uppsala University. The E[D]M Symposium is sponsored by SALT: Forum for Advanced Studies at Uppsala University.